How this page stays honest
Percentages move only after committed task evidence, validation evidence, or an owner-approved readiness decision. This is development readiness, not final release percentage.
Live Build
A public progress console for BAIS Game: The Next Arena, sourced from committed task evidence instead of hype.
Current focus
Percentages move only after committed task evidence, validation evidence, or an owner-approved readiness decision. This is development readiness, not final release percentage.
Demo readiness
Launcher, World route, Arena route, guided overlay, route QA, local package smoke, automated validation, Player validation, active World Debug hormone VFX, and live Unity visual QA evidence now exist.
Gate B route evidence, local package smoke, demo goal/result readback, stronger verification surfaces, and active World Debug VFX exist; eligible first-time-viewer completion, Player-visible VFX QA, and deeper tutorial flow are still missing.
Live visual evidence helps the pitch path, but public wording review, true clean/non-dev machine smoke, Player-visible VFX QA, donor/public-use checks, and public demo packaging remain open.
Payload identity, envelope codec/validator, local provenance, signature-artifact binding, local sidecar policy/resolver/loader/readback, fixtures, ambiguity hardening, optional-role, namespace, read-boundary, regular-file, exact-case, locale, role-directory, slot-confusion, case-variant, Unicode-stem, full-payload-name, plausible-suffix, and neutral-file guards now exist locally. This is still not ownership proof.
Intentionally out of current implementation scope. No wallet, earning promise, custody, backend, marketplace, or NFT claim is made here.
Build systems
Recent milestones
Test-only guard preserves neutral behavior for same-directory case-variant files that do not match local sidecar predicates.
Exact-case neutral-file matrix guard passed focused BrainPersistence PlayMode 245/245.
Case-variant extended-suffix directory guard passed focused BrainPersistence PlayMode 247/247.
Resolver guard preserves exact Unicode stem code units without adding normalization policy claims.
Loader guard preserves reads from exact resolver-derived paths for Unicode payload stems.
Case-variant full-payload-name directory guard passed focused BrainPersistence PlayMode 253/253.
Case-variant full-payload-name file guard passed focused BrainPersistence PlayMode 256/256.
Case-variant same-stem plausible-suffix file and directory matrix passed focused BrainPersistence PlayMode 264/264.
Remaining same-stem generic plausible-suffix file and directory guard passed focused BrainPersistence PlayMode 274/274.
World Debug gained fallback-first hormone VFX hooks with canonical dopamine, cortisol, and adrenaline colors.
Active default Dodecahedron hormone VFX wrappers now tint dopamine, cortisol, and adrenaline states through selected GearsFX assets.
Live Unity Game-view QA verified the TASK-102 VFX route is visible and legible, with Console warning/error readback 0.
Next gates
If the next visual slice is demo-facing, validate the active hormone VFX in the selected Player route and decide whether camera, art, or performance polish is needed.
Run the packaged demo on a true clean/non-dev machine and rerun first-time-viewer comprehension with an eligible viewer before broader demo claims.
After local sidecar guard coverage, plan TASK-70.2 signature decisions, signature generation/verification, public verification UX, runtime load/swap UX, broad discovery, Unicode normalization policy, and sidecar export UX as separate slices.
What this does not claim
FAQ
The local debug build has a launcher, World Debug route, Arena Debug route, guided overlay, and validation evidence. A public playable release is not claimed yet.
Agents may propose updates only after tasks are committed and validated. The site displays a curated snapshot, not self-reported agent enthusiasm.
The goal is to let early supporters see which parts of the game are real, which are next, and which claims are intentionally not being made.
No. Payload identity and ownership architecture work exist, but wallet, backend, NFT, custody, marketplace, and legal ownership features are separate future milestones.
Live Build
Join the waitlist, watch the trailer, or follow the community while the playable slice moves through verified gates.